The witch tried to convince the princess that she was just an old wood carver, but when she didn't listen she tried to chase her out with her knifes and sharp carving tools until Merida said that she'll buy every signal carver she has. Trading the necklace for the witch's carvings and a spell A witch that can use her magic to change her fate. Inside she meets an old woman and her wooden bear carvings, after catching the woman's broom moving on its own, her crow talking and singing and using magic with the click of her fingers, she knew that this 'wood carver' is a witch. A Will -O'-the-Wisps later appears along with a few others as they led her to a cottage, trusting in the legend of wisps 'leading people to their fates' went inside to see why they brought her there. A meeting Merida didn't want to be a part of as the lords' sons fight to win her hand in marriage.Īfter a fight between the princess and the queen Merida ran off in tears on the back of her Scottish Clydesdale horse, Angus and some how ended up in a ring of stones. Years later Elinor gave it to Merida before meeting Lords Macffin, Macintosh, Dingwall and their first born sons. The necklace's Design is said to be the Kingdom of DunBroch's crest, while the "Mighty Sword" is the clan's.Įlinor wore this on the day her husband, Fergus gave their daughter her bow and got his leg bitten off by Mor'du. Three silver bears with emerald green jewel eyes which is also carved into the wall above the four thrones in the castle's throne room.
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